This is a thread to post your suggestions for the next fhsw versions. you can posts pics,videos or other stuff of vehicles, tanks, plans, ships... wicht you want to see in the next fhsw version! the FHSW devs will fallow this thread tensely
Dieser thread ist gedacht um euch die möglichkeit zu geben fahrzeuge, panzer, flugzeuge, waffen... die ihr in der nächsten fhsw version sehen wollt zu posten. die fhsw deevs werden diesen thread gespannt verfolgen und versuchen eure vorschläge umzusetzten
Please keep in mind that EVERY additional vehicle in FHSW extends the overall loading time of ALL maps!
Add at least a short reason why this vehicle should be added and not just blindly copy/paste everything that you have found somewhere on the net. When you are about posting a request, think it twice whether excessive time spent for map loading is worth of all less significant prototypes found on the Internet, even if none of maps use them. The more doesn't stand for better, in this case. Thanks for understanding.
All suggestions so far (collected by Fritz Kempf) All crossed entries = already added in FHSw or planned in next version.
I like that a lot of tanks can spot targets for the artillery now, however to add some realism only tanks/APC's/etc. that really had a radio to communicate with the higher command should be able to spot targets for the artillery. Quite a few tanks have a cupola view now, also a nice addition. But: Some tanks didn't have one in RL but have a cupola view in FHSW, e. g. Ferdinand. And the T-34/85 had one in RL but not in FHSW. These little historical details are really important for me.
Related to my previous suggestion the commander (cupola view) should have the ability to spot targets for artillery (is already done in most tanks) but also spot targets for his gunner like in the Jagdtiger or T-35 (the little arrow icon on the minimap). One thought that randomly came to my mind is to add more usefulness to the marker pistol. One Ju 88 variant (placed on Arctic Convoy) can drop Star Shells which make some light but are also shown on the minimap. How about adding that minimap icon to the marker pistol? This way you could for example show your bomber pilots where they should drop their deadly load.
The Nahverteidigungswaffe was able to fire smoke rounds, too. Maybe it's possible to switch between smoke and HE grenade via up/down keys?
Tank physics: I have a feeling that some tanks accelerate way too fast, sure the Maus was able to go at 20 km/h but only on perfect conditions and definitely not within 1 second. I also think that the turret traverse speed was increased for most tanks in 0.5, it's a bit strange to see the IS-2/Tiger II/etc. rotating their turrets by 360° in seconds.
World of Tank introduce again a new version. This time they have add some awsome stuff! Like the Crash sound of a tank! You hear smash the tank on the ground when he drive from cliffs and also if he jump over hills!
Bring back the FH maps like Road to Ramelle, Attack on Carentan, Market Garden, Bastogne, Fall Gelb. They only take up a few KB because they're already in FH, so I don't know why anyone would delete these maps. More maps is always better, right? They also look really good compared to the fugly (sorry) shadeless FHSW maps like Gazaps and Sumosalami or whatever it's called. For the love of god please add shadows to your maps! I know you can do it, Gela - Operation Husky has them and it looks gorgeous! Also Berlin Outskirts needs to come back, it's one of the best maps for our player numbers. (added note from Fritz Kempf: Hell yeah! :P )
survive the depth bombs attack while you use a Submarine.... in the past, you can survive a depth charges attack from destroyers when you use the Submarine and dive depth enough! Now, a few versions meanwhile, you can't survive it anymore and that is pitty! I want to play like the movie Das Boots!
I also wish they made more Italy campaign maps! Britain vs. Italy, Canada vs. Italy, Britain vs. Germany, America vs. Italy, America vs. Germany (all in Italy of course). Maps like battle of Anzio and Monte Cassino would be good for FHSW. I hope with the introduction of Brazilian forces they will include more Italy maps with them in it.
Ok, about weak points. I wangt to have this be modified. The Char B2 have in his left side a radiator. This was a very weak point. This should be weak ingame. In FH and FHSW, the Char B1 have in both sides a radiator. Remove the right radiator. Make it more tactic gaming.
T30: We get the T29 which is basically the same thing, the T30 is also too "new" imo, it was finished in 1947. T58: late 1950's -> Are you serious? No!! Tortoise: Ok, if it's not on every map with the Brits. I like to play with inferior tanks vs Germany, mirrored tank layout is boring. It's really satisfying when you flank a Tiger with a Sherman and shoot its back.
Yes eYe, these are examples of things which I was talking about! You see, people come up with wonky vehicles like the mentioned T58 while there are more important issues to be fixed. I belive however that FHSW devs partially have found their way to go, I mean new muzzle flash effect and hand weapons animation
@Manns "Space Suits for Go 229" those are not space suits Trolls (rare species from Trollhattan that are protected by UNESCO) S.P.A.M. (super power affected membership)
how about completing and making useable the unfinished Vergeltungswaffen V-2 and Focke Wulf VTOL of the battlefield 1942 secret weapons of world war two
Hehe, that would be quite a sight on the battlefield, Iron Monster Western Front edition. All guns could be manned in Bf1942. Good suggestion. My Youtube Channel aka eYe.ris