This is a thread to post your suggestions for the next fhsw versions. you can posts pics,videos or other stuff of vehicles, tanks, plans, ships... wicht you want to see in the next fhsw version! the FHSW devs will fallow this thread tensely
Dieser thread ist gedacht um euch die möglichkeit zu geben fahrzeuge, panzer, flugzeuge, waffen... die ihr in der nächsten fhsw version sehen wollt zu posten. die fhsw deevs werden diesen thread gespannt verfolgen und versuchen eure vorschläge umzusetzten
Please keep in mind that EVERY additional vehicle in FHSW extends the overall loading time of ALL maps!
Add at least a short reason why this vehicle should be added and not just blindly copy/paste everything that you have found somewhere on the net. When you are about posting a request, think it twice whether excessive time spent for map loading is worth of all less significant prototypes found on the Internet, even if none of maps use them. The more doesn't stand for better, in this case. Thanks for understanding.
All suggestions so far (collected by Fritz Kempf) All crossed entries = already added in FHSw or planned in next version.
I like that a lot of tanks can spot targets for the artillery now, however to add some realism only tanks/APC's/etc. that really had a radio to communicate with the higher command should be able to spot targets for the artillery. Quite a few tanks have a cupola view now, also a nice addition. But: Some tanks didn't have one in RL but have a cupola view in FHSW, e. g. Ferdinand. And the T-34/85 had one in RL but not in FHSW. These little historical details are really important for me.
Related to my previous suggestion the commander (cupola view) should have the ability to spot targets for artillery (is already done in most tanks) but also spot targets for his gunner like in the Jagdtiger or T-35 (the little arrow icon on the minimap). One thought that randomly came to my mind is to add more usefulness to the marker pistol. One Ju 88 variant (placed on Arctic Convoy) can drop Star Shells which make some light but are also shown on the minimap. How about adding that minimap icon to the marker pistol? This way you could for example show your bomber pilots where they should drop their deadly load.
The Nahverteidigungswaffe was able to fire smoke rounds, too. Maybe it's possible to switch between smoke and HE grenade via up/down keys?
Tank physics: I have a feeling that some tanks accelerate way too fast, sure the Maus was able to go at 20 km/h but only on perfect conditions and definitely not within 1 second. I also think that the turret traverse speed was increased for most tanks in 0.5, it's a bit strange to see the IS-2/Tiger II/etc. rotating their turrets by 360° in seconds.
World of Tank introduce again a new version. This time they have add some awsome stuff! Like the Crash sound of a tank! You hear smash the tank on the ground when he drive from cliffs and also if he jump over hills!
Bring back the FH maps like Road to Ramelle, Attack on Carentan, Market Garden, Bastogne, Fall Gelb. They only take up a few KB because they're already in FH, so I don't know why anyone would delete these maps. More maps is always better, right? They also look really good compared to the fugly (sorry) shadeless FHSW maps like Gazaps and Sumosalami or whatever it's called. For the love of god please add shadows to your maps! I know you can do it, Gela - Operation Husky has them and it looks gorgeous! Also Berlin Outskirts needs to come back, it's one of the best maps for our player numbers. (added note from Fritz Kempf: Hell yeah! :P )
survive the depth bombs attack while you use a Submarine.... in the past, you can survive a depth charges attack from destroyers when you use the Submarine and dive depth enough! Now, a few versions meanwhile, you can't survive it anymore and that is pitty! I want to play like the movie Das Boots!
I also wish they made more Italy campaign maps! Britain vs. Italy, Canada vs. Italy, Britain vs. Germany, America vs. Italy, America vs. Germany (all in Italy of course). Maps like battle of Anzio and Monte Cassino would be good for FHSW. I hope with the introduction of Brazilian forces they will include more Italy maps with them in it.
Where is Fall Gelb? It was in the mod, but now its gone! I can remember the FT-17 near the French/Belgian border; the WW1 guns on the French airfield. But why its out the mod? Btw, this have the FH mod. C7P in German service as C7P(p).
Message edited by Fritz-Kempf - Sunday, 2012-04-22, 10:37 AM
I mean to remember that it was a compromise because the 229 had no pressurised cabin and so they developed a pressure suit. Gameserver admin on our FHSW Europ server
I downloaded this mod a long time ago and although Norwegian Resistance is an interesting theme, the mod itself is a mess. The quality is just way below FH standards and everything seems to be still WIP. The "toilet houses" with closable doores and the skis are funny though. My Youtube Channel aka eYe.ris
- Dear FHSW Devs please take a look at the hughe difference in handling between tha BF 109 and the Spitfire and adjust it right. The difference between Spit an 109 was never so hughe like in FHSW. I think it is a tricky job to finetune, that but I hope to your reason. The second thing is the handling of the Jabo version of the BF 109 , that handling is very worse and seems like that bad as a Stuka and I think that could not really be.
- Another balancing thing is the lack of the FW 190 in early war scenario for example in battle of britain.
Quote (Wikipedia)
The Fw 190 A was at its introduction, the Allied fighters far superior in terms of performance. The standard fighter of the RAF, the Spitfire V was exceeded to such an extent that the losses of the RAF rose sharply. The British pilots called the Fw 190 "Butcher Bird". In Operation Jubilee in 1942, mainly the Fw 190 was used against the British Spitfire. The ratio was 1:3 in favor of the air battle of the British, about 300 to 115 Spitfire Fw 190 At the end of the battle, the Luftwaffe Focke-Wulf Fw 25 had lost 190 and the Royal Air Force Supermarine Spitfire 106. In August 1942, was increased in response to the Fw 190 A, the maximum boost pressure of the Spitfire V of 12 lbs / sqin to 16 lbs / sqin, which meant low altitude combat a significant increase in performance. Despite this, the Spitfire V not match the performance of the Fw 190A. For low level missions, therefore, a version of the Merlin engine was manufactured with a reduced compressor wheel, the height achieved at the expense of performance an even better performance at low altitude and was able to pull so at least at low altitudes with the Fw 190A.
and also I mean that the presence of the FW 190 is too little over all the maps
- Please increase the speed of the WGr 21, my research say that it´s speed is 1200 km/h but if I fire that one on Bombing the reich it seems very slow to me.
- The R4m rocket "Orkan" saw also action under the wings of the FW 190, so I would glad to see a FW 190 with that armament on Bombing the reich
- My next request is to do a bit finetuning in placing the Me 262 on various maps. My personally wish is:
- Schwalbe and Sturmvogel on Breakthrough - Heimatschützer on Alpenfestung - Pulkzerstörer and Schwalbe with R4M rockets on Bombing the Reich - ME 262 Nightfighter on Operation Blacknight
- Another nice thing would bee the possibility to drive backwards wit a jetpropelled plane because now it´s impossible to go in the hangar and repair ad get out again
- next thing is the equipment of the Fallschirmjäger kit with FG 42. My wish is to put following thing and options in that kit:
- I would be happy if it will be possible to add the rescueboats again to the naval vessels on Rheinübung. Perhaps a rubberboat on ther german Schnellboot?
- In thinking of FH 2 perhaps it will be sensefull to add a "radarfunktion" to the small reconnaissance plane (and add the "Storch" as counterpart for the germans)?
- There are 2 versions of the Porsche Jagdtiger: The "Ferdinand" and the "Elefant" it would be great do bring the details (mainly radiooperater MG) in and add a comanders cupola, because it´s very hard to stay in ambush with that beast and could nearly see nothing and the engine runs constantly . I´m not shure but I mean to remember that in the side off the hull are small slots for firing with MP 40 at close Infantry. I think many people would be happy about that details
- Anyone wrote a little time ago that the frontal Armor of the M36 is much thicker than now here in game. So it would bee sensefull to change that in historicall order.
That´s all for today and perhaps someone leave a comment here. Regards, der Eberhahn Gameserver admin on our FHSW Europ server
Message edited by Robert_von_Eberhahn - Tuesday, 2012-05-15, 6:15 PM
lol Rambo kit That sounds a bit overpowered imo, maybe grenades OR rifle grenades and only as a single pickup kit on the map.
Quote (Robert_von_Eberhahn)
I would be happy if it will be possible to add the rescueboats again to the naval vessels on Rheinübung. Perhaps a rubberboat on ther german Schnellboot?
I like rescue boats, too.
Quote (Robert_von_Eberhahn)
There are 2 versions of the Porsche Jagdtiger: The "Ferdinand" and the "Elefant" it would be great do bring the details (mainly radiooperater MG) in and add a comanders cupola, because it´s very hard to stay in ambush with that beast and could nearly see nothing and the engine runs constantly . I´m not shure but I mean to remember that in the side off the hull are small slots for firing with MP 40 at close Infantry. I think many people would be happy about that details
I think ingame it's the "Ferdinand" although it's called "Elefant", so historically there shouldn't be a cupola or MG seat. But for a "Elefant" it would be nice.
And yes it had four pistol ports, two in the back and one on the left and right side. My Youtube Channel aka eYe.ris
lol Rambo kit tongue That sounds a bit overpowered imo, maybe grenades OR rifle grenades and only as a single pickup kit on the map.
Hehe the Fallschirmjäger was the elitetroops of the Wehrmacht (grüne Teufel) and it was their equipment and everything I wrote is on the FG42 without the scope, that is only sometimes on, but every rifle has a standard place to fit one. I didn´t mean that it should be a spawnkit but yes, a pickup kit. I could imagine that the Devs do it as a kit that is composed by chance?!
Quote (Endless_Nameless)
I think ingame it's the "Ferdinand" although it's called "Elefant", so historically there shouldn't be a cupola or MG seat. But for a "Elefant" it would be nice. smile
And yes it had four pistol ports, two in the back and one on the left and right side.
OK the Ferdinand had no cupola but the pistol slots. But it was only used on Kursk. Directly after that the surviving 50 tanks are converted with cupola and front MG and named Elefant. But I mean to remember that the Ferdinand ingame has a cupola ?! It would be realy great if he could have detailed equipment like tha Jagdtiger !!! Gameserver admin on our FHSW Europ server
Message edited by Robert_von_Eberhahn - Wednesday, 2012-05-16, 2:46 AM
OK the Ferdinand had no cupola but the pistol slots. But it was only used on Kursk. Directly after that the surviving 50 tanks are converted with cupola and front MG and named Elefant. But I mean to remember that the Ferdinand ingame has a cupola ?! It would be realy great if he could have detailed equipment like tha Jagdtiger !!!
You're right it has a cupola, well then it's just a mixed Ferdinand/Elefant at the moment. My Youtube Channel aka eYe.ris
IS-4,IS-7,IS-8,T110E5,M103,T32,M46 Patton,E-100,E-75,E-50,Panther II,KV-13 Tanks add this mod please
............ IS-4 (Russian) 122mm or 130mm Gun 140/160/100 Front,Side,rear 250/200/150 Turret armor ........ IS-7 (Russian) 130mm Gun 150/150/80 Front,side,rear 240/200/170 Turret armor ........ IS-8 (Russian) 122mm Gun 120/80/80 Front side rear 203/150/120 Turret armor ......... T110E5 (USA) 120mm Gun 254/127/54 Front side rear 203/127/127 Turret armor ........ M103 (USA) 120mm Gun or 105mm 203/127/54 Front side Rear 127/127/54 Turret armor ...... T32 (USA) 105mm Gun 127/70/54 Front side rear 294/127/54 Turret armor ..... M46 Patton (USA) 105mm or 90mm 102/70/54 Front side rear 102/102/70 Turret armor ..... E-100 (German) 128mm or 150mm 200/150/150 Front side rear 240/150/150 Turret armor ..... E-75 (German) 105mm or 128mm 160/120/120 Front side rear 252/160/160 Turret armor ..... E-50 (German) 105mm or 88mm 120/80/80 front side rear 180/120/120 front side rear ...... Panther II (German) 88mm or 75mm 100/80/80 front side rear 120/?/? Turret armor ...... KV-13 (Russian) 85mm or 76mm 120/80/60 Front side rear ?/?/? turret armor ...... VK 4502P Ausf B (German) 128mm or 105mm 170/100/100 Front side rear 252/160/160 Turret armor ...... World of Tanks style armor and guns please add this tanks
Message edited by xGoldx - Thursday, 2012-05-17, 11:26 PM
The focus of this mod has always been the Second World War and I hope they keep it. So I think that at least the prototype should be from max early 1945. IS-7, IS-8, T110E5, M103 and M46 are clearly after War designs. IS-4, T32, KV-13 and E-series are debatable but could be added theoretically. Ningen is actually working on a VK4502P at the moment, so that's probably the most realistic suggestion.
But come on there are so many tanks missing that were built in small and big numbers but acutally used in combat, pick some of them. (no offense btw.) Ger: "Sturer Emil", "Dicker Max", Hummel, Nashorn, Neubaufahrzeug, Flakpanzer 38(t), Panzer II "Flamingo", Raupenschlepper Ost ... SU: T-60, T-70, T-80, T-44, BA-10, BA-64, Komsomolets tractor ... USA: M24 Chaffee, M12 GMC, M40 GMC, DUKW ... GB: Tetrarch, Challenger, Comet, Archer, Achilles, Crusader AA ... My Youtube Channel aka eYe.ris
how kill maus ? maus has 200mm armor and 128mm gun? T29 and IS-3 never kill maus. IS-7 or T110 has more penetration value to kill maus T29 has 102mm armor and 105mm gun IS-3 has 110mm armor and 122mm gun
add T30 with 155mm gun and 120mm gun make armor weak points example: Front Weak point Space armor (Side armor; E100 has space armor)
maybe tank thirdperson like bad company 2 or bf3 camera mode
But come on there are so many tanks missing that were built in small and big numbers but acutally used in combat, pick some of them. (no offense btw.) wink Ger: "Sturer Emil", "Dicker Max", Hummel, Nashorn, Neubaufahrzeug, Flakpanzer 38(t), Panzer II "Flamingo", Raupenschlepper Ost ... SU: T-60, T-70, T-80, T-44, BA-10, BA-64, Komsomolets tractor ... USA: M24 Chaffee, M12 GMC, M40 GMC, DUKW ... GB: Tetrarch, Challenger, Comet, Archer, Achilles, Crusader AA ...
Absolutly agree!!! Gameserver admin on our FHSW Europ server
how kill maus ? maus has 200mm armor and 128mm gun? T29 and IS-3 never kill maus. IS-7 or T110 has more penetration value to kill maus
You're right but you have to take into account that in Battlefield are also planes and infantry that can take out tanks pretty fast. Also to win a round you have to take flags and this is going to be very difficult with the clumsy and slow Maus.
btw. there are weaker points on tanks, we also have a 3rd person camera and spaced armor (Schürzen, sandbags, tracks, meshes) has an effect ingame. My Youtube Channel aka eYe.ris