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Serversidemodding (r)
Mr_JDate: Saturday, 2012-04-14, 0:22 AM | Message # 61
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hmm seems to be reasonable move, lets try this
 
MannsDate: Saturday, 2012-04-14, 1:37 PM | Message # 62
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Battle of Malay

DONE


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Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
Mr_JDate: Wednesday, 2012-04-18, 6:26 PM | Message # 63
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Is it doable to convert polish main base in Eastern Blitz into 6th flag of map's push system?
 
MannsDate: Wednesday, 2012-04-18, 8:37 PM | Message # 64
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i will take a look

but i am very busy this week


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MannsDate: Wednesday, 2012-05-30, 10:56 AM | Message # 65
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experimental better Battle of Malay with just the Hood und the Prince of Wales vs only Betty Bombers

NOte: POW and Hood can be manned from 32 man like the Yamato at Kikusui Day 1

Changed bf 109 K6 to K10 on BOmbing the reich
the ships und submarines need 10 minutes to respawn (audacity 15)
no destroyer respawns on Arctic Convoy
Changed bf 109 K8 to G6/U5 on breakthrough, reason: balance

I want to change something at Battle at River DOn, do oyu got any idea ? I though about a KV2 instead of the Churchill and a Pz IV F2 instead of the F1

I also wanted to change the Su 100 to the IS 100 with mesh skirts and the Su 122 1944 to the ISU 130 for drink sq


honor and duty

Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
Mr_JDate: Wednesday, 2012-05-30, 10:31 PM | Message # 66
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thanks.

Quote (Manns)
I want to change something at Battle at River DOn, do oyu got any idea ? I though about a KV2 instead of the Churchill and a Pz IV F2 instead of the F1

this is not one of my favourite maps plus it's rarely played, I can't say what is really needed...

Quote (Manns)
I also wanted to change the Su 100 to the IS 100 with mesh skirts and the Su 122 1944 to the ISU 130 for drink sq

I don't say no smile

Quote (Manns)

NOte: POW and Hood can be manned from 32 man like the Yamato at Kikusui Day 1
the ships und submarines need 10 minutes to respawn (audacity 15)

very good

When the files will be uploaded?
 
MannsDate: Wednesday, 2012-05-30, 11:06 PM | Message # 67
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Don't know, 2 or 3 weeks ? When Stefan writes back

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Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
Endless_NamelessDate: Wednesday, 2012-05-30, 11:12 PM | Message # 68
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Quote (Manns)
experimental better Battle of Malay with just the Hood und the Prince of Wales vs only Betty Bombers

Good.

Quote (Manns)
Changed bf 109 K6 to K10 on BOmbing the reich
the ships und submarines need 10 minutes to respawn (audacity 15)
Changed bf 109 K8 to G6/U5 on breakthrough, reason: balance

Okay.

Quote (Manns)
no destroyer respawns on Arctic Convoy

Good job but only destroyers? No ship should respawn on that map, makes no sense otherwise.

Quote (Manns)
I also wanted to change the SU-100 to the IS-100 with mesh skirts and the Su 122 1944 to the ISU 130 for drink sq

Hmm, that's a bit too much imo. How are the Germans going to counter that? If IS-100 and ISU-130 attack at the same time the KT is gone in a second and then they're pretty much defenseless for a long time. With a bit of luck the IS-100 can take the KT out even in a normal duel. If anything I would change the SU-100 to a ISU-130 if you really want to have it on that map.


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MannsDate: Wednesday, 2012-05-30, 11:40 PM | Message # 69
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lets give it a try

0.5 will be released anyway tomorrow


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Private [DPB]Styv signed up for military service on ranked battlefields at 19:04:56 30|07|2008 in ForgottenHope 1
 
Endless_NamelessDate: Saturday, 2012-07-21, 0:10 AM | Message # 70
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Quote (Mr_J)
Let's play tommorow some infantry maps. I've modded server files so dead bodies stay way longer on the ground! Imagine Omaha beach map full of corpses


I saw it last Sunday, definitely enhances the atmosphere. It also changes the gameplay a bit because I was more cautious when I saw several bodies at a flag. This effect is obviously gone if you let them stay forever, so personally I would like to see them disappear after some time. But good job, didn't know this was possible with server side modding. thumb


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Mr_JDate: Sunday, 2012-07-22, 1:13 AM | Message # 71
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Quote (Endless_Nameless)
didn't know this was possible with server side

There are a lot of stunning things that can be done by ssm, not vehicle spawn only

Stalingrad was laggy though. Is 10 minutes ok then?
 
slobodanDate: Sunday, 2012-07-22, 11:42 AM | Message # 72
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Whole idea with corpses is great, now gameplay looks like a real war cool . I think ten minutes is sufficient.

Is it possible to do the same with tanks wrecks?


 
Endless_NamelessDate: Sunday, 2012-07-22, 1:37 PM | Message # 73
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In houses it's very annoying imo because they block your path and you have to jump around, we have to test and see if 10 minutes is short enough.

Quote (slobodan)
Is it possible to do the same with tanks wrecks?

I would be careful with this, imagine Reichsbahn with several wrecks on the small road, there's no way to get around them, Allies would be trapped. I fear this map and others would be broken with "long-living" wrecks.


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Robert_von_EberhahnDate: Sunday, 2012-07-22, 6:11 PM | Message # 74
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absolutley highest time 5 minutes

Gameserver admin on our FHSW Europ server
 
Mr_JDate: Sunday, 2012-07-22, 6:34 PM | Message # 75
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Quote (Endless_Nameless)
I would be careful with this, imagine Reichsbahn with several wrecks on the small road, there's no way to get around them, Allies would be trapped. I fear this map and others would be broken

'
hmm you are right.
However these could be useful then: smile




 
Robert_von_EberhahnDate: Sunday, 2012-07-22, 11:17 PM | Message # 76
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Put that shield on a small polish pokettank to clear the floors in houses happy

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Mr_JDate: Sunday, 2012-07-22, 11:55 PM | Message # 77
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Haha, good idea but explosives seem to be good enough
 
mardukDate: Monday, 2012-07-23, 3:33 PM | Message # 78
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yea, you can clear the corpses with explosives effectively hahaha thats quite a bit macabre but who cares biggrin

I also dont agree about the 10 mins for tank wrecks. They would block streets for too long and gameplay could suffer.
But 5 mins. might be ok, so you could use the wrecks tactically which would improve gameplay. You could combine the time the wrecks remain on the battlefield with a longer spawn time for new tanks. That should work out!

-------
BTW, what about that guy here?!



This is a gaming community. People come here to relax. If you start an argument you will get kicked.

Quid pro quo.

Marduk aka Postduk
 
Mr_JDate: Monday, 2012-07-23, 6:29 PM | Message # 79
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@Marduk: Is this a post war crane, right?? How long it was used?

I won't touch wrecks at the moments. Additional things that I've already done, just to let you know

Longer vehicle respawn on the following maps:

Neuen 1944 - Jagdpanther, Jagdpanzer F
Midway - Yamato, Mogami, USS Dakota, USS Atlanta
Eastern Blitz - polish bombers, one of two PZL.37 Łoś has been removed
Hungary Forest - Jagdtas
The Great Pursuit - Jagdtas L/71
Caen - heavy tanks
Operation Forager - Light tanks
Remagen - JagdTiger
Trois Points - static M36s on bridge, JagdTiger, Superpershing

Berlin Outskirts - SU100 was replaced with ISU130 (for testing, as this gun is not available anywhere)



Feel free to post any SSM ideas. I'm open to reasonable suggestions
 
Robert_von_EberhahnDate: Monday, 2012-07-23, 10:42 PM | Message # 80
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Quote (Mr_J)
Feel free to post any SSM ideas. I'm open to reasonable suggestions


My wish is that you edit a few maps where the Messerschmitt 262 is located.

Alpinefortress - Heimatschützer
Bombing the reich45 - Schwalbe with r4m rockets and Pulkzerstörer
Operation blacknight - Schwalbe Nightfighter
Breakthrough - Schwalbe and Sturmvogel

Regards, der Eberhahn

I posted this wishes at last here


Gameserver admin on our FHSW Europ server

Message edited by Robert_von_Eberhahn - Monday, 2012-07-23, 10:43 PM
 
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