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For modders and mappers (r)
XenanabDate: Tuesday, 2014-08-19, 10:02 PM | Message # 1
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The devs have put a text file on the newest version of FHSW.
I've found some crucial information about loading time reduction (how it works) and the implementation of destroyable objects on maps.

There is also a note on the amount of these objects and how they could possibly cause crashes on certain maps. And also how to solute these!




Message edited by Xenanab - Tuesday, 2014-08-19, 10:24 PM
 
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