Serversidemodding (r)
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(HH)Benjamin | Date: Monday, 2014-06-02, 5:02 PM | Message # 201 |
Colonel
Group: Trusted
Messages: 372
Status: Offline
| It probably was whoever was talking about randomizing the order of maps that's an admin.
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Death | Date: Tuesday, 2014-06-03, 6:06 AM | Message # 202 |
Colonel
Group: Admins
Messages: 453
Status: Offline
| Not me
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SimoHayha | Date: Tuesday, 2014-06-03, 8:32 PM | Message # 203 |
Colonel
Group: Gold Donator
Messages: 377
Status: Offline
| I think that might have been me marduk, im sorry i was look for Juno and couldnt find it in the normal view so i clicked to order them alphabetically but i didnt realize it would mess up the order.. sorrrry
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marduk | Date: Tuesday, 2014-06-03, 10:11 PM | Message # 204 |
General
Group: Admins
Messages: 1681
Status: Offline
| It is ok. I found a way to set them in alphabetical order again
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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marduk | Date: Sunday, 2014-07-20, 8:38 AM | Message # 205 |
General
Group: Admins
Messages: 1681
Status: Offline
| Regarding "Berlin Outskirts" I think we should reduce the amount of axis anti-tank weapons on the maps. At the moment the Allies have hardly any chance to win the map. I think we should remove the "Mouse" and the "Jagdtiger". What do you think?
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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Endless_Nameless | Date: Sunday, 2014-07-20, 11:09 AM | Message # 206 |
General
Group: Admins
Messages: 1237
Status: Offline
| Haven't played it too much yet but yes less tanks is always good. Maus definitely looks OP on this map.
Jagdtiger I'm not sure, I fear the Kingtiger more to be honest because it's a lot easier to outmanoeuvre the JT. So for the start let's just remove the Maus and we'll see how it plays out, you okay with that?
My Youtube Channel aka eYe.ris
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marduk | Date: Sunday, 2014-07-20, 11:20 AM | Message # 207 |
General
Group: Admins
Messages: 1681
Status: Offline
| Thats ok for me. Lets do that and see how it will work out. Btw, thanks for moving my post in the correct thread.
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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Endless_Nameless | Date: Sunday, 2014-07-20, 12:15 PM | Message # 208 |
General
Group: Admins
Messages: 1237
Status: Offline
| Ok done.
My Youtube Channel aka eYe.ris
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marduk | Date: Sunday, 2014-07-20, 1:41 PM | Message # 209 |
General
Group: Admins
Messages: 1681
Status: Offline
| Thanks. Do you know why someone removed berlin 1945 from the maplist?
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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wewak | Date: Sunday, 2014-07-20, 2:52 PM | Message # 210 |
Lieutenant Colonel
Group: Friends
Messages: 151
Status: Offline
| What about the constantly respawning 88's on El A? Is it worth fixing?
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Endless_Nameless | Date: Sunday, 2014-07-20, 3:02 PM | Message # 211 |
General
Group: Admins
Messages: 1237
Status: Offline
| Quote wewak ( ) Do you know why someone removed berlin 1945 from the maplist? No, wasn't me. But I've seen that a lot of people crash/disconnect on this map.
Quote wewak ( ) What about the constantly respawning 88's on El A? Is it worth fixing? Hmm can you be a bit more precise please, I don't know what you mean sorry.
My Youtube Channel aka eYe.ris
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wewak | Date: Sunday, 2014-07-20, 3:11 PM | Message # 212 |
Lieutenant Colonel
Group: Friends
Messages: 151
Status: Offline
| Quote Endless_Nameless ( ) Hmm can you be a bit more precise please, I don't know what you mean sorry. The mobile 88's at the flag nearest to the British main keep spawning everytime one is moved. I think Marduk had 8 of them to defend the flag with ^^. I will check if its the same with the other flags too.
EDIT: It appears they only respawn if the previous one is 'deployed'. (second position right-click). maybe these 2 seconds where it dissapears is seen as the unit dying?
Message edited by wewak - Sunday, 2014-07-20, 3:38 PM |
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RADIOSMERSH | Date: Friday, 2014-08-15, 10:40 PM | Message # 213 |
FHSW Wikia Co-Admin
Group: Bronze Donator
Messages: 664
Status: Offline
| We played Simusyu-To today and it was impossible to capture 3rd flag as this requires 5 people and it was roughly 5 on Soviet side, so one of them would compulsory get killed or would be AFK. I suppose the amount of 5 is designed for a full Japanese server rather than for 10 people game. So I suggest to descrease it to 3, or even better, 2.
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Santa-Anna | Date: Saturday, 2014-08-16, 10:41 AM | Message # 214 |
Lieutenant Colonel
Group: Gold Donator
Messages: 181
Status: Offline
| I think if we fixed that issue, this could become one of the most popular maps, just like Iwo Jima and Guadalcanal.
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Endless_Nameless | Date: Saturday, 2014-08-16, 1:23 PM | Message # 215 |
General
Group: Admins
Messages: 1237
Status: Offline
| Good idea but I can't access the ftp server anymore, Mr J what about you?
You just have to replace Code ObjectTemplate.minNrToTakeControl 5 with Code ObjectTemplate.minNrToTakeControl 2 in Conquest/ControlPointTemplates.con
My Youtube Channel aka eYe.ris
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Mr_J | Date: Saturday, 2014-08-16, 7:15 PM | Message # 216 |
Accessory Admin
Group: Admins
Messages: 635
Status: Offline
| Quote Endless_Nameless ( ) I can't access the ftp server anymore me neither
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Endless_Nameless | Date: Sunday, 2014-08-17, 5:51 PM | Message # 217 |
General
Group: Admins
Messages: 1237
Status: Offline
| Great, I wonder how many months it takes until it's fixed.
My Youtube Channel aka eYe.ris
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marduk | Date: Friday, 2014-09-12, 10:07 PM | Message # 218 |
General
Group: Admins
Messages: 1681
Status: Offline
| Hey, can somebody please exchange the Battleship "LION" on Battle of Angaur with a cruiser?! Also, the respawntime of the big ships on Rheinübung are about one min at the moment which is way to short. I think a respawntime of 7-8 min would be more appropriate. Other suggestions?
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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Korsakov829 | Date: Saturday, 2014-09-13, 2:47 AM | Message # 219 |
Major
Group: Blocked
Messages: 106
Status: Offline
| I don't think increasing the ship spawn time on Rheinuebung by so much is a good idea, if it's too long there's the chance of a round ending too soon; 4 minutes would be ideal.
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marduk | Date: Saturday, 2014-09-13, 8:02 AM | Message # 220 |
General
Group: Admins
Messages: 1681
Status: Offline
| I would agree with 5 min.
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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