FHSW 0.6 BUG REPORTS (r)
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starking018 | Date: Friday, 2016-12-23, 2:51 PM | Message # 41 |
Colonel
Group: Friends
Messages: 395
Status: Offline
| On The Forgotten Jungle on the axis side the first spawn kit is bugged. It has no picture or text and if you try to spawn with it it crashes the server. For this reason the map needs to be removed from the server's map list until this is fixed.
Air Troll a.k.a. starking018
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marduk | Date: Sunday, 2017-02-05, 10:06 AM | Message # 42 |
General
Group: Admins
Messages: 1681
Status: Offline
| Ramelle Neuville The invisible death cage around the bridge flag causes immobilized vehicles that block the bridge.
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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marduk | Date: Saturday, 2017-03-18, 9:35 PM | Message # 43 |
General
Group: Admins
Messages: 1681
Status: Offline
| The following maps cause mass disconnections after the map change and keep disconnecting players during the round: -Battle of Britain -Korsun Pocket -Omaha Charlie Sector -
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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RADIOSMERSH | Date: Sunday, 2017-03-19, 1:25 PM | Message # 44 |
FHSW Wikia Co-Admin
Group: Bronze Donator
Messages: 664
Status: Offline
| Quote marduk ( ) -Omaha Charlie Sector That was a bug in S&T map file, I've fixed it hopefully.
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sonikglight | Date: Sunday, 2017-03-19, 6:47 PM | Message # 45 |
Private
Group: Recruit
Messages: 155
Status: Offline
| yeah, Omaha Charlie Sector is back on June 6 event.
sonik9speed aka Winbean aka Winlite
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RADIOSMERSH | Date: Tuesday, 2017-03-28, 5:51 PM | Message # 46 |
FHSW Wikia Co-Admin
Group: Bronze Donator
Messages: 664
Status: Offline
| Quote starking018 ( ) On The Forgotten Jungle on the axis side the first spawn kit is bugged. It has no picture or text and if you try to spawn with it it crashes the server. For this reason the map needs to be removed from the server's map list until this is fixed. As I can guess from its name it supposed to be the kit with random officer kit with Arisaka/Type 100 and smoke, though I can't find any reference to it neither in map files, nor in game archives. I've changed it to generic Japanese officer kit with Type 100. The only downside is that it displays as an US kit with carbine, but I think it's irrelevant:
https://1drv.ms/u/s!ArKl6aZTApvlkUCI1hqKyP8HJX89
Unfortunately, I was unable to reproduce bug with Ural Mountains on local server.
Message edited by RADIOSMERSH - Tuesday, 2017-03-28, 5:52 PM |
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Robert_von_Eberhahn | Date: Tuesday, 2017-03-28, 9:11 PM | Message # 47 |
Lieutenant General
Group: Silver Donator
Messages: 969
Status: Offline
| Today I hit 7 on Kharkov Winter as regular soldat on axis and crashed to desktop immediatly ... It was the class with horse
Gameserver admin on our FHSW Europ server
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Xenanab | Date: Tuesday, 2017-03-28, 11:54 PM | Message # 48 |
Colonel
Group: Silver Donator
Messages: 465
Status: Offline
| Quote Robert_von_Eberhahn ( ) Today I hit 7 on Kharkov Winter as regular soldat on axis and crashed to desktop immediatly ... It was the class with horse That's a random bug that can happen on all maps and all soldier classes which feature equipment that fills in most parts of the slots. The only workaround there is to never press 7.
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starking018 | Date: Wednesday, 2017-03-29, 8:07 AM | Message # 49 |
Colonel
Group: Friends
Messages: 395
Status: Offline
| Quote RADIOSMERSH ( ) Unfortunately, I was unable to reproduce bug with Ural Mountains on local server.
I investigated this and found that (1) the client crashed on map restart and (2) at the end of the map when changing to another map (both times with this error text: The instruction at "0x004910e6" referenced memory at "0x00000000". The memory could not be "read".). Then I thought about how the map restarts once two players have joined. So I simulated this on a dedicated LAN server by joining once, killing the bf1942.exe process in task manager (this causes the player to stay on the server for about 20-30 seconds after that) and quickly joining again. The server thinks there are two players and restarts the map. I thought this would crash it again, but it did not. Once the map loaded there were (3) no selectable spawn points on the spawn interface.
So that's 3 bugs on that map, or perhaps 3 different manifestations of one or two underlying errors.
Air Troll a.k.a. starking018
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Robert_von_Eberhahn | Date: Wednesday, 2017-03-29, 1:00 PM | Message # 50 |
Lieutenant General
Group: Silver Donator
Messages: 969
Status: Offline
| Quote Xenanab ( ) That's a random bug that can happen on all maps and all soldier classes which feature equipment that fills in most parts of the slots. The only workaround there is to never press 7.
Hm ok ...
Gameserver admin on our FHSW Europ server
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RADIOSMERSH | Date: Friday, 2017-04-21, 1:14 AM | Message # 51 |
FHSW Wikia Co-Admin
Group: Bronze Donator
Messages: 664
Status: Offline
| T-35 tracks are rotating in the wrong direction. (Credits to RED[1922] for finding it out)
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marduk | Date: Friday, 2017-04-21, 9:45 AM | Message # 52 |
General
Group: Admins
Messages: 1681
Status: Offline
| Fall of Berlin My game always crashes when first Reichstag-flag gets taken.
This is a gaming community. People come here to relax. If you start an argument you will get kicked.
Quid pro quo.
Marduk aka Postduk
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Born-1942 | Date: Saturday, 2017-04-22, 5:17 PM | Message # 53 |
Colonel
Group: Friends
Messages: 339
Status: Offline
| Quote marduk ( ) My game always crashes when first Reichstag-flag gets taken. This happened to me too but it was only once until then.
Nicknames BornDarkness and Soldado da Wehrmacht
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kukimuki1234 | Date: Sunday, 2017-04-23, 1:05 PM | Message # 54 |
Lieutenant
Group: Trusted
Messages: 46
Status: Offline
| I had crash of Fall of Berlin yesterday.
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bubu | Date: Saturday, 2017-05-06, 3:06 PM | Message # 55 |
Colonel
Group: Admins
Messages: 428
Status: Offline
| Saipan 1944: Carrier has invisible wall on the back of the ship. This prevents low overfly and taking off from behind.
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RADIOSMERSH | Date: Saturday, 2017-05-06, 3:28 PM | Message # 56 |
FHSW Wikia Co-Admin
Group: Bronze Donator
Messages: 664
Status: Offline
| Quote bubu ( ) Saipan 1944: Carrier has invisible wall on the back of the ship. This prevents low overfly and taking off from behind. Same goes for Japanese carriers on Midway. Moreover D4Y, which spawns at back, is looking in the opposite direction for some reason, thus it's impossible to take off in it.
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bubu | Date: Tuesday, 2017-05-09, 10:31 PM | Message # 57 |
Colonel
Group: Admins
Messages: 428
Status: Offline
| Is there any way to fix bug when in-game character reloads rifle after firing panzer-faust for no reason? The rifle still has 5 rounds before firing faust.
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Robert_von_Eberhahn | Date: Monday, 2017-12-18, 4:31 PM | Message # 58 |
Lieutenant General
Group: Silver Donator
Messages: 969
Status: Offline
| On Breakthrough 1944 in axis main at the far south west corner on the mainbase at the small building there where a Schwimmwagen spawns, apear following bug: If I see it right because of the wreck its a Panzerjaeger Wanze that spawns there ... but way too far in the air that it falls out of the sky and of course crash during impact on the ground.
Gameserver admin on our FHSW Europ server
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Joni_Killer | Date: Wednesday, 2017-12-20, 0:18 AM | Message # 59 |
Lieutenant
Group: Blocked
Messages: 50
Status: Offline
| Battle of Hokaido needed remove,-2 and is-3 spawns. His give to much power for USSR
Joni_Killer aka Infantry General Jon_Killer aka Major Jon_Killer
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bubu | Date: Wednesday, 2017-12-20, 1:29 AM | Message # 60 |
Colonel
Group: Admins
Messages: 428
Status: Offline
| Quote Joni_Killer ( ) Battle of Hokaido needed remove,-2 and is-3 spawns. His give to much power for USSR Not really a Bug, more like SSM request (I think)
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