How to install: - Delete STFHSW in your Mods folder first then put in the new one - Replace FHSW's init.con with the one in the download - Done!
Changes 0.552: - New explosion sounds - New footstep sounds - Readded some sounds which I had removed previously - Removed "fapping" sound when colliding with vehicles - Fixed the choppy sounds bug (hopefully) - Fixed a couple of bugs from FHSW
As always feedback is appreciated.
Changes 0.55: - Added new firing sounds for Nebelwerfer, leFH 18 (= StuH), 122 mm gun A-19, battleship main gun, DShK machine gun (by slobo) - new and louder flak explosion sounds - new knife/shovel/katana/fist sounds when you hit flesh (= an enemy or friendly soldier) - Bofors timed shell explosion effect visible from greater distance - ambient water sound on naval maps - couple of bug fixes - Stuka dive siren is a lot louder, maybe too much idk - removed tons of unused sounds, might come back later when I find a use for them - special textures on a lot of maps (e. g. Rudel Stuka on Prokhorovka) (thanks to Radiosmersh!)
Please report any bugs and also give feedback on my changes.
it doesn't include the textures because I didn't want to upload additional 350 MB. You can use the texture.rfa from the old S&T Pack if you still have it. Or someone else volunteers to upload the whole thing.
I will try to reupload whole S&T pack on the old Google Drive link.
QuoteRobert_von_Eberhahn ()
Slobo we need a new installer u made!
Yeah, and what about including S&T as an additional non-compulsory feature, as I suppose it won't increase installer size dramatically?
Sorry for the late reply, as actually I uploaded new S&T three days ago, but forgot to post link here (it's the same link that was for 0.51, btw): https://docs.google.com/uc?id=0....ownload P.S. What about adding map specific textures to S&T, we just need to check for each map whether overwritten init.con conflicts with the original one? Edit: There is still a bug with Stug IIIG Late texture on Caen. Should I apply fix and update S&T pack?
Message edited by RADIOSMERSH - Sunday, 2014-07-20, 1:00 PM
P.S. What about adding map specific textures to S&T, we just need to check for each map whether overwritten init.con conflicts with the original one? Edit: There is still a bug with Stug IIIG Late texture on Caen. Should I apply fix and update S&T pack?
Just try any map and you will hear big change in sounds, e.q. MG34 or M1919.
Added (2014-07-23, 7:21 PM) --------------------------------------------- Addedto S&T pack: custom textures and sounds configs for maps and fix for Stug IIIG Late texture on Caen (by TJBigV, adapted to 0.51 by Mayer and to 0.55 by me): https://docs.google.com/uc?id=0....ownload (includes full S&T pack)
Alpenfestung - SS hats/helmets, SS uniform, SS Kubel, M41a1 Sherman with swastika kill marks Arnhem - SS hats/helmets, SS uniform, Hohenstaufen vehicles (Hanomag, Kubel, PzIV, Panther, Puma, StuGIII, Tiger) Battle of Britain - Brit/Ger pilot skins, Bf109 skin, Luftwaffe Kubel Battle of the Bulge - winter SS uniform/helmets/hats Battle of Orel - Heer uniform/helmets, camo SdKfz 222 and Wespe Berlin Streets - SS/Heer/Volssturm uniforms, Hitler Jugend dagger, dirtied and bloodied uniforms and faces Bombing the Reich - night Brit/Ger pilot skins Breakthrough - Luftwaffe ground troops uniforms/hats/helmets, Luftwaffe Kubel Counterattack - Heer uniform/helmet Cretan Village - emplacement ammo boxes, German flag, Ju52 skin Crete - Bf110 camo/swastikas, Fallschirmjaeger uniform Eastern Blitz - Heer uniform/helmets, ammo box swastika, early war armour markings (PzII, Pz38(t)) Fall Weiss - Heer uniform/helmets, ammo box swastika, early war armour markings (PzII, Pz38(t)) Gold Beach - Heer uniform/helmets Goodwood - SS uniform/hats/helmets, SS Kubel Kharkov Winter - Heer uniform/helmets Kiew - swastikas on FJ hats Liberation of Caen - SS uniforms/hats/helmets, Hitler Jungend dagger, SS Hanomag and Kubel Pegasus - Heer uniform/helmet Prokhorovka - SS uniform/hats/helmets Ramelle Neuville - SS uniform/hats/helmets, SS Kubel Sector 318 - SS uniform Spurning Fate - SS licence plate on Falke and Uhu, removed sleeve eagles on German uniform Stalingrad - Heer uniform/helmet
and furthermore unlisted texture changes of static objects, terrain and uniforms
Endless_Nameless, could you please add link for full S&T pack to the top?
Added (2014-07-23, 7:51 PM) --------------------------------------------- And here is update for my own sound pack for S&T, which I posted earlier: https://drive.google.com/file....sharing This sounds are mostly tank cannons sounds and are from War Thunder and I expect them to be pretty realistic and of a good quality. I will try to add sounds for tank engines and aircraft cannons soon. Added:
Code
20mm KwK 30 (PzKpfw II) 37mm A7 (LT vz.38) 37mm BK3,7 (Junkers Ju 87D-3 "Stuka", Hs 129B-2/R3) 37mm NS-37 (Yak-9T) 45mm 20K (T-26, BT-7, T-35, etc.) 57mm Zis-4 (T-34-57) 60mm QF 6 Pounder (Cromwell, Churchill, etc.) 75mm BK75 (Hs 129 B-3) 75mm KwK 40, Pak 40, StuK 40 (PzKpfw IV Ausf. H, StuG III Ausf. G, etc.) 76.2mm Zis-3 ( SU-76) 76.2mm F-34, Zis-5 (T-34, KV-1, etc.) 85mm Zis-S, D-5 (SU-85, T-34-85, KV-85, etc.) 88mm KwK 37 (PzKpfw VI "Tiger") 88mm KwK 43 (PzKpfw VI Ausf. B "Koenigtiger", Ferdinand) 100mm D-10 (IS-1, SU-100) 105mm KwK44, KwK46 (Maus, Jagdtiger, Kingtiger Improved) 122mm A-19, D-25, D-25T (ISU-122, IS-2, IS-3, etc.) 15 cm Type 96 Howitzer (Type 5 15 cm SPG Ho-Chi)
Previous changelogs:
Changed PPSh and MG-42 sound Added sounds for: Nambu Type 4 Type 96 LMG Type 92 HMG Type 100 SMG Arisaka Type 38 Arisaka Type 39 Type 89 Knee Mortar ***************** Browning M2 Browning M1919 BAR 1918 Beretta 34 Beretta 38 Boys Breda 37 Breda 38 Bren M1/M2 Carbine Carcano Colt M1911 FG42 G43 M3 Greasegun Kar98K M1 Garand MG34 MG42 MP40 Mosin Nagant Lee-Enfield No.4 Luger P.08 PPSH Stg44 Springfield M1903 Sten Sten Silenced Suomi SVT40 TT33 Thompson M1928A1 Thompson M1A1 Walther P38 DP Winchester
I tried to add tank engines too in sounds/44Khz/TankEngines, but there are still usual sounds ingame. What can be the problem?
Message edited by RADIOSMERSH - Wednesday, 2014-07-23, 8:55 PM
I mean the sounds when you get new ammo, medic. Also when you click on soldier classes or menu options... Or did I miss something when I installed your S&T pack version?