This thread compiles all kinds of modifications to FHSW client files which do not block the ability to play online with the latest released version If you search for tips for graphical improvements without additional game files, look into our BF42tweak collection
Historical Sound & Textures The famous improvement package with custom sound and textures, originally a compilation of Mr_Cheese's textures and GeRmAn~Bratwurst's sound pack for FH1 which has been adjusted for use with FHSW and equipped with completely new sounds by BigV.
Installation: unpack the zip file and move the FHSW and STFHSW folders to ...\Battlefield 1942\Mods\ , overwrite init.con
Disclaimer: This texture pack was not made to promote any actions or beliefs of Nazism nor Japanese Imperialism. It's only purpose is to put historically accurate textures into the Forgotten Hope Secret Weapon mod for the sake of historical authenticity.
Code
Historical Textures
menu - French, German, Finnish flags, French weapon selection pics
Desert - Bofors 1st pers, Bofors trailer, Flak 38 desert camo Night - 109, 110, 190, 219 and 262 swastikas added, flags Winter - ammo box, barrels, boxes, crates, medic box, mil.fence, Aus - flags Brit Africa - Matilda correct camo Brit Navy - uniform, flags Brit Para - Brit WACO Canadian - flags, uniform, helmet Chinese - P40 Finland - 109, flags, Hanomag, Wespe, BT42, T26 French - flags German - flags, ammo tin, ammo box, all fh planes swastikas, Wespe 3-tone camo, Goliath dunkelgelb, ammo crates swastikas, backpack, officer/tanker caps, StuGIIIG 3-tone, faces (Scope) DAK - Flak 38 desert camo, backpack, plane swastikas (Bf109, Bf110, Fw190, He111, Ju87, Me262), officer/tanker caps, Hanomag, DAK swastika insignia (PzII, PzIIIJ, PzIIIJ long barrel, Kubel) Ger Winter - backpack, plane swastikas (Bf109, Bf110, He111, He219, Ju87), Flak 38 winter, helmet, Pz747(r) turret, PAK 40, PzIV, various LODs Ger Kriegsmarine - officer/tanker caps, uniform Italy - Scope's faces, flags, pain grenade Poland - flags Russia Winter - Il2 camo, backpack US Winter - M36, 50 cal, helmets, Priest, M3 APC Scope's guns - Arisaka, BAR, Jap grenade, K98/scope, M1 Carbine, Garand, Tommygun, Brit grenade, Moisin, Mp44, No4, Luger, PPSh, USSR grenade, Springfield, SVT40, Thompson Scope's cockpits - Val, Hellcat, Bf109, Ju87, Wildcat, Zero General - camo net, medic box (Scope), parachute, rubber dingy
Credits go to Mr_Cheese, Rikupsoni, Hanley, Scope, Gauntlet, SaUrOn
map specific textures the non-general uniform skins & textures which were created for specific maps to present them historically accurate
DOWNLOAD STFHSW map files These files enable them when you have Historical Sound & Textures installed. adaptation to FHSW0.51 by Mayer
Installation: unzip the file and place folder 'bf1942' into ...\Battlefield 1942\Mods\STFHSW\Archives\
Code
Alpenfestung - SS hats/helmets, SS uniform, SS Kubel, M41a1 Sherman with swastika kill marks Arnhem - SS hats/helmets, SS uniform, Hohenstaufen vehicles (Hanomag, Kubel, PzIV, Panther, Puma, StuGIII, Tiger) Battle of Britain - Brit/Ger pilot skins, Bf109 skin, Luftwaffe Kubel Battle of the Bulge - winter SS uniform/helmets/hats Battle of Orel - Heer uniform/helmets, camo SdKfz 222 and Wespe Berlin Streets - SS/Heer/Volssturm uniforms, Hitler Jugend dagger, dirtied and bloodied uniforms and faces Bombing the Reich - night Brit/Ger pilot skins Breakthrough - Luftwaffe ground troops uniforms/hats/helmets, Luftwaffe Kubel Counterattack - Heer uniform/helmet Cretan Village - emplacement ammo boxes, German flag, Ju52 skin Crete - Bf110 camo/swastikas, Fallschirmjaeger uniform Eastern Blitz - Heer uniform/helmets, ammo box swastika, early war armour markings (PzII, Pz38(t)) Fall Weiss - Heer uniform/helmets, ammo box swastika, early war armour markings (PzII, Pz38(t)) Gold Beach - Heer uniform/helmets Goodwood - SS uniform/hats/helmets, SS Kubel Kharkov Winter - Heer uniform/helmets Kiew - swastikas on FJ hats Liberation of Caen - SS uniforms/hats/helmets, Hitler Jungend dagger, SS Hanomag and Kubel Pegasus - Heer uniform/helmet Prokhorovka - SS uniform/hats/helmets Ramelle Neuville - SS uniform/hats/helmets, SS Kubel Sector 318 - SS uniform Spurning Fate - SS licence plate on Falke and Uhu, removed sleeve eagles on German uniform Stalingrad - Heer uniform/helmet
and furthermore unlisted texture changes of static objects, terrain and uniforms
MG15 fix this fix restores the missing sounds for the MG 15 in the Historical S&T for 0.51
Installation: place rfa into ..\Battlefield 1942\Mods\STFHSW\Archives\bf1942\levels
Code
- Removed finnish roundels on soviet I-153 - Replaced ahistorical Nazi Posters with Finnish War Posters - Replaced FH spring camouflage for french modèle 1897 with original bf1918 texture (grey) and custom wheel texture - Replaced german description on ammoboxes in allied base
Installation: place sound_001.rfa into folder When using FHSW pure: ...\Battlefield 1942\Mods\FHSW\Archives When using FHSW with S&T pack: ...\Battlefield 1942\Mods\STFHSW\Archive
Installation: place sound_001.rfa into ...\Battlefield 1942\Mods\FHSW\Archives When there is already a file with the same name, rename it into sound_002
FHSW sound pack ver0.25 from S&T OptionPack 0.1 includes the above real gun sounds & transmission voices + alternative death & wounded sounds + a few alternative voices (except for germans only one new) for GER, UK/AUS, USA, JAP, SOV
Installation: place sound_001.rfa into folder When using FHSW pure: ...\Battlefield 1942\Mods\FHSW\Archives When using FHSW with S&T pack: ...\Battlefield 1942\Mods\STFHSW\Archive
Installation: When using S&T put animations.rfa into ...\Battlefield 1942\Mods\STFHSW\Archives Otherwise rename it to animations_001.rfa and put it in ...\Battlefield 1942\Mods\FHSW\Archives
wounded vision being injured gives you a bloody screen, made by ActionMan & Commander, converted to FHSW by Mayer
Installation: put menu_001.rfa into When using S&T ...\Battlefield 1942\Mods\STFHSW\Archives otherwise ...\Battlefield 1942\Mods\FHSW\Archives
custom music Tired of hearing the FH1 loading theme for the thousandth time? Annoyed by the FHSW menu music (Ode to Joy)? Then you are right here. Choose whatever music file you like
vehicle4.bik = loading song slaughter4.bik = menu music
Installation: download file and replace the one in ...\Battlefield 1942\Mods\FHSW\music I recommend to backup the original file by moving it in another folder or renaming it
As you see, i was unable to recognize all songs. If you can, please help us to identify the remaining songs: Download pack with unidentified songs in mp3 ----------------------------------------------
Installation: if you have S&T pack installed, then put animations.rfa in STFHSW/Archives directory. Otherwise rename it to animations_001.rfa and put it in FHSW/Archives
Message edited by RADIOSMERSH - Friday, 2014-01-10, 11:11 PM
Here is a task for all users of s&tpack: Please report any textureproblems you find At the moment, i know of wrong stug-textures on Caen and Blackknight as well as missing texture for the knife on american soldiermodel I want to fix them and release ST-installer for 0.51 bugfree on moddb
Here is a task for all users of s&tpack: Please report any textureproblems you findAt the moment, i know of wrong stug-textures on Caen and Blackknight as well as missing texture for the knife on american soldiermodel I want to fix them and release ST-installer for 0.51 bugfree on moddb
Texture of Churchillmodells missing in middle far distance, for example on "Liberation of caen" But I mean on every other map where churchill is too.
Awesome job RADIO many thx!!!
btw did anyone this thread sticky?! Gameserver admin on our FHSW Europ server
I recently reinstalled s&t, real guns, and the ragdoll effects , but my game keeps crashing, im not sure where it is coming from. I think it must be either from real guns or S&T because i tried removing the animation rfa for ragdoll effect and it still crashes. When i installed the s&t pack i left everything as is(i remember some time ago there were instructions to delete certain rfas, for sandstorm and arctic convoy), would deleting the rfas resolve this or do you guys think its something else?
I recently reinstalled s&t, real guns, and the ragdoll effects , but my game keeps crashing, im not sure where it is coming from. I think it must be either from real guns or S&T because i tried removing the animation rfa for ragdoll effect and it still crashes. When i installed the s&t pack i left everything as is(i remember some time ago there were instructions to delete certain rfas, for sandstorm and arctic convoy), would deleting the rfas resolve this or do you guys think its something else?
Have you tried to load maps in FH or BF1942? Maybe it is FHSW only problem and you need to reinstall it.
Texture of Churchillmodells missing in middle far distance, for example on "Liberation of caen" But I mean on every other map where churchill is too.
btw did anyone this thread sticky?!
Yep lod textures (textures for lower level of detail models) are also missing, when i don't find them in the original texture pack, i gonna have to create them.
i sticked the thread when i made it
QuoteSimoHayha ()
I recently reinstalled s&t, real guns, and the ragdoll effects , but my game keeps crashing, im not sure where it is coming from. I think it must be either from real guns or S&T because i tried removing the animation rfa for ragdoll effect and it still crashes.
I think your directx API might have crashed (i had that issue once), a restart of your computer should resolve the issue. Either that or you have some files incorrectly installed
Btw, I recommend you to install Adblock Plus or similar extension to your browser, if you haven't done it yet, because it removes such malicious crap and annoying ads, like pop-up banners.
Added (2014-01-12, 5:18 PM) --------------------------------------------- Also, Mayer, could you please add ragdolls to main post?
Message edited by RADIOSMERSH - Sunday, 2014-01-12, 5:44 PM
The modell of the Flak 88 appears in far distance as a wreak, don´t know if that anything has to do with sound and texturepack? Gameserver admin on our FHSW Europ server
The modell of the Flak 88 appears in far distance as a wreak, don´t know if that anything has to do with sound and texturepack?
You're right, I never noticed that. I checked it and it's actually a bug from FH, maybe I'll fix it later if it's even possible. My Youtube Channel aka eYe.ris
Thanks, thankfully it was just a minor bug, hopfully I didn't add another one while I fixed it
Did you just add the sounds folder in objects/stationary_weapons/MG15_air? Any other changes? (i couldn't find them) Also the same problem was reported with the MG17
btw. i already fixed the problem with stug_g_late textures on operation blackknight and liberation of caen: Download
Before on Blackknight
After fix
Before on Caen
After fix
just put the content into your Mods/STFHSW folder
However i do want that we merge all these fixes into a final ST0.51 fix, which will resolve all problems for users who downloaded the above S&T pack