On the last version I noticed a little soundbug though concerning the Flettner Raucher. I know that Air Troll mentioned it back then the first version of Eagles Nest-1945 has been released:
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There is a sound bug that appears from time to time. I can hear something like a bomb falling in the distance in perpetuity. I went in freecam and followed the source of the sound and it sounds like it is coming from A8 (coordinates x=0, y=0). I have not found what causes this bug.
Then eYe responded:
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It's caused by the Flettner with smoke grenades, I remember fixing it when working on the S&T Pack.
Now it seems that this problem is there again. Could something be done about it? I noticed this bug ONLY with S&T pack, so importing unmodified files of vanilla FHSW should be fine, right?
I noticed this bug ONLY with S&T pack, so importing unmodified files of vanilla FHSW should be fine, right?
I've compared code fragments of Flettner in S&T and vanilla FHSW and they are actually the same. But when I did it for 0.552 S&T pack, I've found one differing line: ObjectTemplate.loadSoundScript ../Flettner/Sounds/Smoke.ssc vs ObjectTemplate.loadSoundScript ../common/Sounds/BombSmall.ssc Probably I overwrote it with the default value while updating pack for 0.6. I've uploaded objects.rfa with aforementioned change. Let me know if the issue still persists: https://www.dropbox.com/s/4km276rv3koh7v6/objects.rfa?dl=0
Added (2017-04-22, 6:54 PM) --------------------------------------------- I have encountered another problem. Though I remember it was a problem in the last versions of the S&T pack too.
The gun of the Ostwind has no firing sound. I remember it used to have one (actually a good one) but can't remember from when that was. Maybe 0.51 ?
The gun of the Ostwind has no firing sound. I remember it used to have one (actually a good one) but can't remember from when that was. Maybe 0.51 ?
I downloaded S&T pack for 0.51 and found the sound configuration file that was missing. Here is the updated file: https://dropbox.com/s/4km276rv3koh7v6/objects.rfa I'll reupload complete S&T pack ASAP.
Message edited by RADIOSMERSH - Monday, 2017-04-24, 5:28 PM
S&T= sounds & textures. New sound of weapons, explosions, burning people ,... new textures of builds, skins, tanks, soldiers, and so on... ( all became more realistic ) Try it
I'm sorry but could someone please provide me the link for the completely up to date version of the S&T pack? I have a friend who would like to add the S&T pack to his files but neither him or I can find the current, completely updated version of the pack, at least labeled specifically. Thanks!
Also it would probably be wise to put a link to the up to date version of the S&T pack somewhere on the home page along with the other downloads such as the mappack.
I'm sorry but could someone please provide me the link for the completely up to date version of the S&T pack? I have a friend who would like to add the S&T pack to his files but neither him or I can find the current, completely updated version of the pack, at least labeled specifically. Thanks!
Radio I still have discovered that there is still no sound on the Ostwind canon although I updated my files with your obejcts.rfa linked above.
I also have a suggestion: I found out that in FHSW's normal texture folder there is a special German tanker uniform skin in black for the late war. It is only used on adak race I think but wouldn't it be great to have it on Operation Rattrap too since axis are mainly tankers there? Would give the scenario a more particular style.
Radio I still have discovered that there is still no sound on the Ostwind canon although I updated my files with your obejcts.rfa linked above.
Oh, seems like I haven't checked if the actual sound file is in the archives and it in fact isn't there. I'll use one from my addition to S&T pack then, what do you think about it?
QuoteXenanab ()
I also have a suggestion: I found out that in FHSW's normal texture folder there is a special German tanker uniform skin in black for the late war. It is only used on adak race I think but wouldn't it be great to have it on Operation Rattrap too since axis are mainly tankers there? Would give the scenario a more particular style.
I just downloaded S&T pack for new today and got heavy troubles on Alpenfestung I moved the Alpenfestung file out of the folder of S&T pack but no difference I had to remove the whole S&T folder out of my battlefield damn bloody f*ck The problem was if I turned my line of sight in directon of german base I got a freezing screen and only if I turned to an area with nothing I can move again. Any ideas ?! Gameserver admin on our FHSW Europ server